OOP Using C++: Week 3
Product Code: CPPC03 Time: 9 Hour(s) CEUs: .90

Summary:

This course begins with a discussion of advanced inheritance and then moves on to cover streams in depth. It also presents advanced tricks of the preprocessor, discusses object-oriented analysis and design, and introduces templates. Week 3 ends with an explanation of exceptions, standard libraries, and bit manipulation. Sample listings, complete with sample output and an analysis of code, illustrate the topics of the day.

Objectives:

After completing this course, students will be able to:
  • Use containment and private inheritance
  • Declare friend functions and friend classes
  • Use streams to manage input and output and to write to and read from files
  • Make code easier to read and debug using preprocessor directives
  • Explain the principles of object-oriented analysis and design
  • Create class and function templates
  • Create, throw and catch exceptions
  • Use standard library functions and classes
  • Manipulate individual bits

Outline:

  • Day 15: Advanced Inheritance
  • Day 16: Streams
  • Day 17: The Preprocessor
  • Day 18: Object-Oriented Analysis and Design
  • Day 19: Templates
  • Day 20: Exceptions and Error Handling
  • Day 21: What's Next
  • Week 3 in Review
  • Reference

Features:

  • A glossary
  • Sample program files for all program listings in the course
  • Answers to the exercises

Applicability:

This course is for the beginning programmer or for the experienced programmer who wants to learn C++.

Prerequisites:

OOP Using C++: Week 1OOP Using C++: Week 2

Technical Requirements:

200MHz Pentium with 32MB Ram. 640 x 480 256-color video (800 x 600 is recommended). Windows 95, 98, NT, 2000, or XP. Minimum Connection Speed: 28.8k. Internet Explorer 5.0 or higher required. Authorware and Macromedia Flash player recommended but not required. JavaScript must be enabled. Netscape and AOL browsers not supported.


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