Java 1.1: 5 Graphics and User Events
Product Code: JAVC05 Time: 3 Hour(s) CEUs: .30

Summary:

This course shows how to create graphics animations and user interfaces with Java.

Objectives:

After completing this course, students will be able to:
  • Add graphics to an applet
  • Animate images in an applet
  • Build a user interface
  • Enable an applet to respond to user input

Outline:

  • Working with Graphics
  • Creating Animation
  • Building a Simple User Interface

Features:

  • Exercises that allow users to practice the application
  • A file containing the text of the exercises
  • Simulations that allow users to practice course skills, even if they don't have access to the application
  • A glossary
  • A Skill Assessment

Applicability:

This course is for anyone who wants to learn how to program using Java.

Prerequisites:

Java 1.1: Writing Java ProgramsJava 1.1: Java Programming BasicsJava 1.1: Using Objects and ArraysJava 1.1: Creating Java Applets

Technical Requirements:

200MHz Pentium with 32MB Ram. 640 x 480 256-color video (800 x 600 is recommended). Windows 95, 98, NT, 2000, or XP. Minimum Connection Speed: 28.8k. Internet Explorer 5.0 or higher required. Authorware and Macromedia Flash player recommended but not required. JavaScript must be enabled. Netscape and AOL browsers not supported.


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