RPG IV Programming:Maintaining the Past
Product Code: RPGI13 Time: 2 Hour(s) CEUs: .20

Summary:

This course shows users how to recognize features and operations used extensively in earlier versions of RPG that are now considered obsolete but still supported.

Objectives:

After completing this course, students will be able to:
  • Distinguish between compatibility and conversion issues
  • Identify obsolete features from RPG II and RPG III
  • Explain the fixed-logic cycle and use of indicators

Outline:

  • RPG III Differences
  • More RPG III Differences
  • RPG II Initial Look
  • RPG II Differences
  • More RPG II Differences

Features:

  • Exercises that allow users to practice the application
  • A file containing the text of the exercises
  • Simulations that allow users to practice course skills, even if they don't have access to the application
  • A glossary
  • A Skill Assessment

Applicability:

This course is for programmers who will be writing programs in RPG IV.

Prerequisites:

Experience as an AS/400 or iSeries end userRPG IV Programming: Introduction to RPGRPG IV Programming: Getting Started with RPGRPG IV Programming: Defining DataRPG IV Programming: Arithmetic OperationsRPG IV Programming: Flow of ControlRPG IV Programming: Externally Described FilesRPG IV Programming: File Access and Record ManipulationRPG IV Programming: Interactive ApplicationsRPG IV Programming: Tables and ArraysRPG IV Programming:Modular ProgrammingRPG IV Programming:Advanced Data DefinitionRPG IV Programming:Advanced Techniques

Technical Requirements:

200MHz Pentium with 32MB Ram. 640 x 480 256-color video (800 x 600 is recommended). Windows 95, 98, NT, 2000, or XP. Minimum Connection Speed: 28.8k. Internet Explorer 5.0 or higher required. Authorware and Macromedia Flash player recommended but not required. JavaScript must be enabled. Netscape and AOL browsers not supported.


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